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<div id="MechPortrait">[[File:Mech_Berserker_Portrait.jpg|center]]</div>
 
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{{MechNavTop|Vanguard|Infiltrator}}<br />
   
 
<div style="margin-top:10px;vertical-align:top;">
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<div id="MechTitleArticle">Berserker</div><p style="text-align:center;"><span id="MechClassArticle" class="MechClassArticle">A-class</span></p>
 
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<table><tr>
{{MechNextPrev|Grenadier|Infiltrator}}
 
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<td style="vertical-align:top">
 
<div style="text-align:left">
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==Briefing==
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</div><p style="text-align:left;">'''Quick info:''' Swarm vehicle, equipped to handle a variety of high-clutch situations.</p>
   
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<p style="text-align:left;">'''Short description:''' The Berserker's speed, powerful weapons, and Ballistic Barrage special ability allow pilots to strike hard and fast before quickly retreating to safety.</p>
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<div id="MechTitle">Berserker</div>
 
<span id="MechClass" class="MechClass">A-class</span></div>
 
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<p style="text-align:left;">'''Ingame history:''' The SkullDogs, veteran units of Prosk's light-armored division, exclusively use the Prosk L3 Piston model to outfit their Berserker mechs. They are often spotted looting the remains of fragged Sentium light and even heavy mechs. The designer derived the core concept of this model from insects of his home world. "I am not a god, I can only hope to mimic their creation." -Prof. Arnoff.</p>
   
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<p style="text-align:left;">'''How to pilot the Berserker:''' Stay on the ground and use cover to your advantage. Hovering mechs sacrifice mobility. Punish them with one of your fully automatic, primary weapons. To better engage enemies from a distance, purchase the Assault Rifle, which is available as an alternate primary weapon at mech rank 3. Its accuracy and power at long range are superior to the Submachine Cannon.</p>
<div align="center">{{MechStats|Mech_Berserker_Icon.jpg|500|850|150}}{{Abilities/Ballistic Barrage}}</div>
 
   
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<p style="text-align:left;">'''How to defeat the Berserker:''' Fight speed with speed. Dodge the Berserker's TOW Rockets while using cover to your advantage. A Berserker equipped with a Point-D Vulcan can deal devastating damage in a short amount of time. Don't attack head on. Instead, flank the Berserker to catch the enemy off guard.</p>
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<table style="background-color:#101010;outline:#808080 outset thick;margin:10px;"><tr><td><div style="text-align:center;margin:4px">
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{{MechInfoBox2|Beserker_fullbody_labeled256.png|355|92 L|35.12 m/s|9.62 L/s|19 m/s|42|105 m|5.25 s|1 s|Ballistic Barrage|Piston|9923|948|}}
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<hr /></div><p style="text-align:center;font-size:16px"><strong>''Extra information''</strong></p>
   
{{Weapons/Submachine Cannon}}
 
   
   
{{Weapons/Assault Rifle}}
 
   
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<div id="show" style="cursor:pointer;background-color:#050505;outline:#000000 none thick;padding:5px;margin:0px;text-align:center;vertical-align:middle">Tips & Tactics</div></td></tr><tr><td><div id="parts" style="cursor:pointer;background-color:#050505;outline:#000000 none thick;padding:5px;margin:0px;text-align:center;vertical-align:middle">Model Parts</div></td></tr></table></td></tr></table>
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==Mech Components==
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{{SubmachineCannon-1|Stock Primary}}
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{{AssaultRifle-1|Alternate Primary}}
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{{PointDVulcan-1|Prestige Primary}}
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{{TOWRocket-1|Secondary}}
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{{BallisticBarrage| - Ability}}
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{{HECharge| - Stock Item}}
   
 
{{MechNextPrev|Vanguard|Infiltrator}}
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<h2>General Tips</h2>TBA<h2>Primary Weapon</h2>
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TBA
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<h2>Secondry Weapon</h2>
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TBA
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<h2>Special Ability</h2>
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TBA
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<div id="hide" style="cursor:pointer;background-color:#0B0B0B;outline:#000000 none thick;padding:5px;margin:3px;text-align:center;vertical-align:middle">Close</div>
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<table><tr><td><table><tr><td>
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<table style="height:100%;display:inline-block;vertical-align:top;"><tr><td>[[File:Berserker-model.png|232px|left]]</td></tr><tr><td style="text-align:center"><div id="swapStock" style="cursor:pointer;background-color:#0B0B0B;text-align:center;vertical-align:middle;padding:20px;margin-bottom:-18px;margin-left:-6px;display:block">Swap Stock/Elite</div><div id="swapElite" style="cursor:pointer;background-color:#0B0B0B;text-align:center;vertical-align:middle;padding:20px;margin-bottom:-18px;margin-left:-6px;display:none">Swap Stock/Elite</div></td></tr></table></td><td>
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<div id="stock" style="display:block"><table style="border-spacing:15px;margin:-12px;margin-left:-5px;"><tr>
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<td style="background-color:#000000;outline:#0A0A0A solid thick;text-align:center">[[File:Berserker-upper.png|96px]]<p style="margin:5px">Stock upper chassis</p>
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</td>
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<td style="background-color:#000000;outline:#0A0A0A solid thick;text-align:center">[[File:Berserker-armor.png|96px]]<p style="margin:5px">Stock armor/arms</p>
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</td></tr><tr>
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<td style="background-color:#000000;outline:#0A0A0A solid thick;text-align:center">[[File:Berserker-middle.png|96px]]<p style="margin:5px">Stock middle chassis</p>
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</td>
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<td style="background-color:#000000;outline:#0A0A0A solid thick;text-align:center">[[File:Berserker-lower.png|96px]]<p style="margin:5px">Stock lower chassis</p>
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</td></tr></table></div>
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<div id="elite" style="display:none"><table style="border-spacing:15px;margin:-12px;margin-left:-5px"><tr>
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<td style="background-color:#000000;outline:#0A0A0A solid thick;text-align:center">[[File:Berserker-upper-2.png|96px]]<p style="margin:5px">Elite upper chassis</p>
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</td>
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<td style="background-color:#000000;outline:#0A0A0A solid thick;text-align:center">[[File:Berserker-armor-2.png|96px]]<p style="margin:5px">Elite armor/arms</p>
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</td></tr><tr>
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<td style="background-color:#000000;outline:#0A0A0A solid thick;text-align:center">[[File:Berserker-middle-2.png|96px]]<p style="margin:5px">Elite middle chassis</p>
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</td>
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<td style="background-color:#000000;outline:#0A0A0A solid thick;text-align:center">[[File:Berserker-lower-2.png|96px]]<p style="margin:5px">Elite lower chassis</p>
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</td></tr></table></div></td></tr></table></td></tr><tr><td style="text-align:center"><div id="exitParts" style="cursor:pointer;background-color:#0B0B0B;text-align:center;vertical-align:middle;padding:10px;margin-bottom:-2px">Close</div></td></tr></table></div></div>
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__NOTOC__
 
[[Category:Mechs]]
 
[[Category:Mechs]]
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[[Category:A-Class]]
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[[Category:Prosk Mech]]

Latest revision as of 20:32, 8 September 2015


Berserker

A-class

Briefing[]

Quick info: Swarm vehicle, equipped to handle a variety of high-clutch situations.

Short description: The Berserker's speed, powerful weapons, and Ballistic Barrage special ability allow pilots to strike hard and fast before quickly retreating to safety.

Ingame history: The SkullDogs, veteran units of Prosk's light-armored division, exclusively use the Prosk L3 Piston model to outfit their Berserker mechs. They are often spotted looting the remains of fragged Sentium light and even heavy mechs. The designer derived the core concept of this model from insects of his home world. "I am not a god, I can only hope to mimic their creation." -Prof. Arnoff.

How to pilot the Berserker: Stay on the ground and use cover to your advantage. Hovering mechs sacrifice mobility. Punish them with one of your fully automatic, primary weapons. To better engage enemies from a distance, purchase the Assault Rifle, which is available as an alternate primary weapon at mech rank 3. Its accuracy and power at long range are superior to the Submachine Cannon.

How to defeat the Berserker: Fight speed with speed. Dodge the Berserker's TOW Rockets while using cover to your advantage. A Berserker equipped with a Point-D Vulcan can deal devastating damage in a short amount of time. Don't attack head on. Instead, flank the Berserker to catch the enemy off guard.

Beserker fullbody labeled256

Model Codename: Piston

Cost: Hc-icon9923 / Mc-icon948
Armor: 355
Fuel Tank: 92 L
Boost Speed: 35.12 m/s
Fuel Regen: 9.62 L/s
Ground Speed: 19 m/s
Air Speed: 42
Radar: 105 m
Overheating: 5.25 s
Dodging: 1 s
Special Ability: Ballistic Barrage

Extra information



Tips & Tactics
Model Parts

Mech Components[]

Submachine-cannon68

Submachine Cannon - Stock Primary


A short-barreled, rapid-fire weapon that excels at close ranges. The short barrel renders it less effective at a distance.

Assault-rifle68

Assault Rifle - Alternate Primary


A rapid fire weapon that can output damage consistently from all ranges

Point-d-vulcan68

Point-D Vulcan - Prestige Primary


A high-damage, rapid-firing suppression cannon. Shreds enemies at close range, but is less reliable at a distance.

Tow-rocket68

TOW Rocket - Secondary


Fires an RPG-like explosive that can be detonated in midair. Press the firing mechanism or utility mechanism to detonate the rocket.

Ballistic-barrage68-1

Ballistic Barrage - Ability


Increases the damage done by all weapons for a short time.

He-charge68

H.E. Charge - Stock Item


A high-explosive charge that can deal damage to a large area.