Quick info: Siege vehicle, useful for persistent dispersal of tactical formations.

Short description: Designed to rain destruction upon groups of mechs, the Grenadier specializes in breaking heavily entrenched enemy positions. Artillery Turret mode reduces damage taken and increases damage output, making the Grenadier an imposing force on the battlefield.

Ingame history: Inspired by long extinct insects, the the Brass H1 model was highly effective for Grenadiers during the early days of the war. Originally, the entire frame was fully plated, but it was found that the immense reduction in speed was not worth the subpar protection. Eventually, improved armoring technologies were developed, such as a revolutionary technique that utilizes a network of tightly woven fibers to construct the mech's central coupling. This engineering change has saved countless lives, so pray you're piloting one of the newer versions.

How to pilot the Grenadier: Bounce grenades around corners to damage enemies hiding behind cover, and use the Heat Cannon for direct attacks. Keep up a consistent rate of fire with the Rev-GL to displace entrenched enemies.

How to defeat the Grenadier: Stay mobile and unpredictable to avoid damage from the Grenadier's projectile weapons. Precise timing is required to hit enemies at a distance with the Rev-GL and Grenade Launcher. Attack from long range to increase your advantage.

Grenadier fullbody labeled256

Model Codename: Brass

Cost: Hc-icon9923 / Mc-icon948
Armor: 740
Fuel Tank: 92 L
Boost Speed: 26.48 m/s
Fuel Regen: 10.36 L/s
Ground Speed: 17 m/s
Air Speed: 23
Radar: 120 m
Overheating: 4.25 s
Dodging: 1.4 s
Special Ability: Artillery Shots
Tips & Tactics

Mech ComponentsEdit


Rev-GL - Stock Primary

Rapidly fires high-velocity grenades at mid ranges. The grenades detonate shortly after contact with a surface.


Heat Cannon - Alternate Primary

A medium-range, chargeable cannon that deals high damage on direct impact.


Point-D Vulcan - Prestige Primary

A high-damage, rapid-firing suppression cannon. Shreds enemies at close range, but is less reliable at a distance.


Grenade Launcher - Secondary

Fires an explosive mine that can be manually detonated.


Artillery Shots - Ability

Increases weapon damage and explosion radius for a brief duration. While active: +10% weapon damage; +20% explosion radius.


H.E. Charge - Stock Item

A high-explosive charge that can deal damage to a large area.


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